Games

I blend storytelling, interactive design, and cinematic vision to craft immersive, player-driven narratives. I bring an expertise in narrative structure across mediums to inform innovative story, level design, and scripting. I create meaningful experiences that seamlessly connect story and gameplay.

LifeSpark Labs

As Creative Narrative Director at LifeSpark Labs, I oversee story direction and shape the overall user experience. My work involves level design, product prototyping, focus group testing, dialogue and cinematic scripting, and project management to create immersive and engaging learning experiences.

Game Pitch Deck

Capstone Project for the Game Writing course instructed by Adrian Ropp, Senior Writer at Avalanche. "NIGHT DRIVER" represents a cyberpunk taxi mystery game. This comprehensive pitch deck meticulously outlines the entire game concept, including storyboards, branching narratives, and cinematic dialogue sequences.

Dialogue: Cinematics

Script samples for cinematic cut-scenes for capstone project video game for Game Writing course instructed by Adrian Ropp, Senior Writer at Avalanche.

Dialogue: Callouts / Barks

Spreadsheet of in-game dialogue callouts/barks for the character Dory, from Finding Nemo. This was created as part of an assignment for course on Game Writing course instructed by Adrian Ropp, Senior Writer at Avalanche.